![]() ![]() To add to the issue, there's changes to vanilla content as well, instead of just adding new content like he used to. Now I move to TTW and not only has his Interiors mod grown even more out of control, but now I'm forced to donwload content that has little to do with the original intention of the mod because Chucksteel has 5 or 6 other mods in together with his Interiors Project. It was new content, few conflicts and while it wasn't for me a lot of poeple liked it so I made a patch for it. Then as time went on it just became this huge, bulky, repetitive, redundant monstrosity like Chucksteel was going to mod all of downtown DC by himself. Back in the day this was a great mod, added some interiors throughout DC, nice immersion and additional new content. It had become this behemoth that touches every area of DC. Look, I didn't use DCInteriors in my last playthru of FO3 or NV and I won't be using it in this playthrough of TTW. ![]() ![]() ![]() Snip, snap, done! Instead I've got to spend my time editing out all one of his changes to the cells, adding to the already hefty bulk of my mod, only to replace them with more changes. For this new patch I want to offer, I made 4 quick edits to his. Not to mention it's kinda the principal of the whole thing. While that may be true it's not the easiest way to do it. ![]()
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